DRAMA


Why using drama in EFL classroom?

Why using drama in EFL classroom?
To give learners an experience (dry-run) of using the language for genuine communication and real life purposes; and by generating a need to speak.
To help learners gain the confidence and self-esteem needed to use the language spontaneously. By taking a role, students can escape from their everyday identity and "hide behind" another character. When you give students special roles, it encourages them to be that character and abandon their shyness.
To bring the real world into the classroom (problem solving, research, consulting dictionaries, real time and space, cross-curricular content). When using drama the aim can be more than linguistic, teachers can use topics from other subjects: the students can act out scenes from history, they can work on ideas and issues that run through the curriculum . Drama can also be used to introduce the culture of the new language, through stories and customs, and with a context for working on different kinds of behavior.
To emulate the way students naturally acquire language through play, make believe and meaningful interaction.
To make what is learned memorable through direct experience and affect (emotions) for learners with different learning styles.
When students dramatize, they use all the channels (sight, hearing, and physical bodies)and each student will draw to the one that suits them best. This means they will all be actively involved in the activity and the language will "enter" through the channel most appropriate for them.
To stimulate learners' intellect and imagination
To develop students' ability to empathize with others and thus become better communicators
Helps learners acquire language by focusing on the message they are conveying, not the form of their utterance
How can drama or dramatic activities be used in ELT
Mime
John Dougill (1987) defines mime as "a non-verbal representation of an idea or story through gesture, bodily movement and expression". Mime emphasizes the paralinguistic features of communication. It builds up the confidence of learners by encouraging them to get up and do things in front of one another.
Role Play
According to Blatner (2002) role play is a method for exploring the issues involved in complex social situations. McCaslin (1990) concurs with this viewpoint by contending that the focus is on the value that the assumption of the role has for the participant rather than for the development of an art. In role play the participants are assigned roles which they act out in a given scenario.
Simulation:
Jones (1980) calls a simulation as case study where learners become participants in an event and shape the course of the event. The learners have roles, functions, duties , and responsibilities within a structured situation involving problem solving. Simulations are generally held to be a structured set of circumstances' that mirror real life and in which participants act as instructed. Jones (1982) defined simulations as "a reality of functions in a simulated and structures environment".
Improvisation
Landy (1982) defines improvisation as an unscripted, unrehearsed, spontaneous set of actions in response to minimal directions from a teacher, usually including statements of whom one is, where one is and what one is doing there. The focus is thus on identifying with characters, enacting roles and entering into their inner experience of imagination and fantasy. And according to McCashin (1990) the focus of improvisation is on helping learners to discover their own resources from which their most imaginative ideas and strongest feelings flow, participants gain freedom as self-discipline and the ability to work with others develops.

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